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I choose to develop the bulk this presentation with Autodesk's 3ds Max Software. All content was built and animated within this software package. Renders were subsequently edited together in Adobe After Effects and Windows Movie Maker.  The following module will outline some of my process, and the different challenges that I encountered.

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A large portion of my project involved research. I had no prior experience with rigging. There were some other aspects of this project that involved "tricks" that I wasn't sure were possible in 3ds Max. Some techniques that were experimented with did not ultimately work, and it took some time to officially rule those out as options. 

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Fortunately, there were sufficient online resources to get the job done. I owe many thanks to the many heroes on YouTube for making this possible. Click the RESOURCES link (in the header above) to see some of their work.

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